Only having one physical identity, that I didn’t even choose, is a bug of physical reality. As we enter into the metaverse, we can create multiple, pseudonymous identities and live new, parallel lives (“parallel identities” is an idea first explored by Sherry Turkle in the early 90s - more on that later). My pseudonymous metaverse identity is additive to my physical identity, not zero-sum. Why should I only have one identity? One career? One life?
Why would I want to create a new, parallel life in the metaverse (besides the ability to live multiple parallel lives)? It allows me to choose my identity. It’s what Santiago Santos calls “Identity 2.0”; identity by choice, unique and digitally scarce, and a representation of values and beliefs (rather than physical identity as a genetic lottery with emphasis on physical traits that’s prone to bias and prejudice).
PFPs have allowed us to easily bootstrap a new pseudonymous identity in the metaverse. It’s easy to see and amplify something in the PFP that either reminds you of yourself or represents something you want to be. And given that all of them are randomly generated traits, as a human I feel better about “adopting” the avatar as a representation of “myself”. (Indeed Pak goes even further, describing his poets as being “birthed”.) Identity in the metaverse is necessarily disembodied. Your parallel, pseudonymous identity therefore is not bound to any physical world limitations in appearance (even the human form could be seen as skeuomorphic in this infinitely creative world? Thanks drain for the inspiration).
Parallel pseudonymous online lives is not new; Sherry Turkle wrote about this phenomenon way back in 1984 in ‘The Second Self’ and again in 1995 in ‘Life on Screen’. The latter documents extensive research on how certain early internet users created new identities in MUDs. Reading through ‘Life on Screen’ again in 2021, there are remarkable similarities to the burgeoning NFT community (and the metaverse as a whole): MUDs allowed users to “construct new selves through social interaction” and they were spaces to “navigate, converse, and build”. Turkle describes your identity on the computer as the “sum of your distributed presence” where the real world is “just one more window” (and quoting a MUD user the real world “usually not my best window” - well sure because we can control so much more of our online/metaverse identity and experience).
As a final note, it seems like there’ll come a time where we question the implicit assumption that the pseudonym for your identity in the metaverse is in fact the “fictitious” part of your identity.
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Listening to, as writing: Massive Attack - Angel